Jim Ryan: Removing Cyberpunk 2077 from PS Store was a heavy but necessary step

In December 2020, after a failure release Cyberpunk 2077, Sony I removed the game from the PlayStation store. Unloved business-the platform holder removed the AAA blockbuster from the sale, and even agreed to return the money for it! Recently president Sony Interactive Entertainment Jim Ryan (Jim Ryan) first commented on this step of the company.

In an interview with Axios Ryan declared:

This [removal Cyberpunk 2077] There was a difficult solution, but ultimately we had to act in the interests of the PlayStation community and not sell the game, knowing that it could leave a bad impression.

Supervisor Sie did not specify on what conditions CD Projekt will be able to return Cyberpank in the PlayStation Store.

Recall, June 18 Sony will close a special return program for funds for CP2077 — If you’re tired of waiting for life -giving patches, go back to file a request for a refund.

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Cyberpunk 2077

The best comments

This [removal of Cyberpunk 2077] was a difficult solution, but ultimately we had to act in the interests of the PlayStation community and not sell the game, knowing that it could leave a bad impression.

Whether the Life of Black Tiger business leaves only the best impressions!

Horse racing 2016, too, nothing https://nongamstopcasinosites.co.uk/review/madcasino/ so, fought off by emotions

the best Elusive I shield

But this is not an exclusive but a port from a bucket (IOS also came out)

NOD, you can throw off this post from Twitter?

To say that I am in shock is to say nothing … oo

Why are you on the fila, do not pile?

In general, it would be worth it, since his company continues to push the CP2077 despite the deplorable state and there. But there is a nuance: Phil does not seem to be hypocrite about “we care about you players, and therefore we do not delete a poorly working product, not immediately, not a day, with a inhibited reaction, but after a week of sales”. Well, yes, even MS Store has a slightly more sane system of returns if I’m not mistaken.

Why are you not piles on Gabe and Gogh?

Everything is generally simple here: both sites have user reviews, a normal refund system, and also CP2077 on a PC really works. For you to understand how much it works, I listened to the game on the iron, on which the game should not be launched by definition at all. And he suddenly passed on high with acceptable FPS, certainly without drawdowns below 40.

Well, yes, all three sites, and even EGS, did not remove the game after a week later, instead of deletion, and then the head of the game unit did not hang the noodles on the ears “for the sake of players, we care,” and this is that they sell “the life of the black tiger”, “a racing horse”, “brainless sky” and many other products, which either are just pieces of bottom, or in technical quality at the time the exit was no better, or even worse CP2077.

Why are you on Phil, Gaba and Gogh do not pile? These, as they sold cyberpunk, are sold, and on PC he has sales even higher. Than they are better than Sonya?

I ask not because I protect them, but because I don’t understand this collision at point blank.

She is a port from Android or iOS. How can the game portable from another game platform be exclusive?

Well, firstly, on Sonya, an expanded and modified version, secondly, the game is not available to the PC, Xbox and Switch — it means eCz play -resistant, I don’t understand why they paid for her port to someone.

He wrote everything correctly

For some century, Nod-31-32 wrote something sensible.

The players played every thrash from PSN pulled out prostects, it is very funny to look at Ahahaha,

This [removal of Cyberpunk 2077] was a difficult solution, but ultimately we had to act in the interests of the PlayStation community and not sell the game, knowing that it could leave a bad impression.

Everything is true to Jimmy-Boy, you should have acted in the interests of the PlayStation community … And do not let the game on sale at all, canceling all pre-orders, explaining this action by the extremely low quality of the product on the release. But instead, your Sonechka-writing was quite calmly pushed for everyone and everyone who wants to play PSN, and a few hours before deleting the game from the PSN, your company’s twitter was proudly boasted by the successes of sales of the digital version of Kukumberprack.